
									2D Marisa PSA	V4 ( 2014/5/3 )
																By KAI@Marth / Smashing Circleare


Thanks for download.


---ꗗ---
-FitLucas.pac			... Main file.
-FitLucas00.pac			... Sprite file1.
-FitLucas00.pcs			... Sprite file2.
-FitLucasMotionEtc.pac		... Motion file. Character moveing and sprite animation.
-for Brawl Minus Zeus		... It is FitLucas.pac which balanced for Brawl Minus Zeus. Only this file is enough for the change of Brawl and Zeus.
-Same color pac for 2,3,4p	... This file to prevent that freeze when used this character in plural people.
-Read EN			... This file.
-Read JP			... This file for japanese.


---Art Table---

-TenKey indication.
-Shot type ait can absorb and reflect.
-In aerial B C arts, most cancel is possible by landing.
-"/" is charged/uncharged in Final Arts.
-Often hit cansell is  possibly collision end after.
-As for the time when B/Z cancell becomes available, it is different from the time when Jump cancell becomes available in Aerial Attacks.
-ABZJ is Hit cansell type.
 A...A attack cancell possibly.
 B...B attack cancell possibly.
 Z...Z attack cancell possibly.
 J...Jump cancell possibly.


5AAAA - Punch Kick and Sweep		BZ

6A - Back Kick				BZ
8A - Shoryuken				BZ	Can do again slightly early, after hit.
2A - Foot Attack			BZ	Can do again slightly early, after hit. Go to finish attack, after 2hit.

6S - Broom Swing				
8S - Up Sweep					3Hit. Can moveing.
2S - Broom Swing				Power Up is Full charge ver.

J5A - Kick				BZJ
J6A - Hakkei				BZJ
J4A - Turn Kick				BZJ
J8A - Up Sweep				BZJ	Meteor occurs in the last.
J2A - Hakkei				BZJ	Meteor.

DA - Break danse Sliding		BZ

5B - Magic Missile			Z	Can cansell when just hit.
6B - Witch Ray Line				Change motion when hit shield.
8B - Miasma Sweep				Super Armor when start.
2B - Magic Bottle				Explodes when hit.
DB - Hakkei				BZ

5C - Green Spread				Can charge. Laser hasn't collision.
6C - Narrow Spark			B	Go to Special Fall, when Does'nt Hit.
8C - Bosky sweeper				Go to Normal Fall, but the art of rise is not usable when I use it twice.
2C - Meteornik debri				Can repeated blows.

DC - Broom Swing			BZ

5Fin - Master Spark		/ Final Spark			Collision is wide.
6Fin - Star Dust Reverie	/ Blazing star			Go to Luminous Strike when B button prresed. (Star Dust Reverie)
8Fin - Escape Velocity		/ Dragon Meteor			Go to Main Attack when Hit only. (Dragon Meteor)
2Fin - Orrery's Sun		/ Non-Directional Laser		Full hit, when interval with enemy is good. (Non-Directional Laser)

---C Arts---
Catch was changed to C Arts.

---Final Smash---
When incline a stick, separate a button for Uncharged Final Smash.

